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Juan MacIntosh - Suggestion - Map | New Robberies

Suggestion

  • Yes

    Votes: 7 77.8%
  • No

    Votes: 0 0.0%
  • Sd smells

    Votes: 2 22.2%
  • Maybe See comment

    Votes: 0 0.0%

  • Total voters
    9

Juan MacIntosh

Support
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Fishers Island Marshal Services
Whitelisted
Type of Suggestion:
Map

Explanation of your Suggestion:
A new robbery would be amazing such as a dealership with an expensive car you can sell somewhere after you steal it or a museum where you steal art pieces and ancient jewelry.

Why are you suggesting this?
It would be amazing to have new robberies and new situations and buildings
 

Nick

Relations Chief
Chief
Whitelisted
Hello,

We are always working on creating more things such as this to be implemented onto the server. If you have any ideas on what we should add, please try and be more specific so that we can further implement you ideas to the best of our abilities. I will still bring your ideas up to the management team, but feel free to expand on the ideas so that we have more to consider.

Regards,
Nick
Relations Chief
 

Juan MacIntosh

Support
Support
Fishers Island Marshal Services
Whitelisted
Hello,

We are always working on creating more things such as this to be implemented onto the server. If you have any ideas on what we should add, please try and be more specific so that we can further implement you ideas to the best of our abilities. I will still bring your ideas up to the management team, but feel free to expand on the ideas so that we have more to consider.

Regards,
Nick
Relations Chief
I would imagine a dealership that has an expensive car out like an exhibition that people can go to and lockpick it then they need to be careful and not get caught and depending on the car they stole they need to take it somewhere and deliver it for some money, Money earned can depend on the MSRP of the car.

A museum would be like a big location in an important city, you should need special stuff to be able to get the paintings and jewelry that is stored in a box that set of an alarm if you mess it up or break it, then a bigger objective that can be accessed after using a drill or whatever.
 

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